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Pripyat(Lost Alpha) is a major location appearing in the S.T.A.L.K.E.R.: Lost Alpha standalone Mod.


This used to be a town built for engineers working at the Chernobyl NPP. Quite a big place once, it is a ghost town now with mutants and zombies as the only residents. There seems to be no way to get in there: the Brain Scorcher is blocking the way.
- Encyclopedia description, v1.4007

Overview

Pripyat or Prypiat is a city that used to be for the engineers working at the Chernobyl Nuclear Power Plant. It was evacuated after the incident in 1986, leaving a ghost town in its place. When the Zone appeared in 2006, it became an unreachable area because of the Brain Scorcher, blocking access to the center of the Zone. In 2011, the Monolith faction marched through the Brain Scorcher to Pripyat and beyond. As a result, Pripyat became heavily populated with Monolith members as well as very dangerous mutants.

Major Locations

Arnie's Base

  • The trader sells all manner of gear at a premium.

Bus Terminal

Ecologist Outpost

Military HQ

Monolith HQ

  • Usual place. Robustly defended. Avoidable.

Monolith Camp

Pripyat Hotel

Pripyat Stadium

Gameplay

v1.30013 - 1.4005:
  • The place is probably one of the most important locations visited during the storyline as it takes most of the game's timeline to reach it. The player arrives from the Pripyat Underground and meets up with Ghost in the main Hotel in Pripyat. Before he finally meets Ghost, Strelok gets into some serious business with the Military and Monolith militants. After reaching the Hotel, the player has to use an alternative way (mostly through windows) to get inside the Hotel to find Ghost's room which by the way is Room 26. On the meet Strelok gets orders and directions on how to pass the Monolithians on the Pripyat Stadium and gaining direct access to the CNPP.
v1.4007:
  • The player needs to visit the environs of an apartment complex well west of the Monolith HQ and north of the Bus Terminal.
  • This is necessary in order to dispatch (and loot) a Controller who will be carrying Secret document Part 13. This will be a material requirement if the 'Secret Ending' is to be a potential option in the player's future strategy.
  • Note that the Controller is powerful and may have already been activated by the player during the Help the Ecologists take measurements task, but may usually be deferred as a necessary target until after business with Ghost has been concluded.
  • The hallucinations noticed during the above task are symptomatic of this opponent.

Notes

Gallery


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