Despite the fine scenery, inimical and capricious weather, mendacious Traders and NPCs, all S.T.A.L.K.E.R. games involve combat at some stage.
- Weapons are your primary defense against mutants and hostile factions in the Zone. Weapons can range from handguns, shotguns and rifles to grenades and rocket launchers. In the Lost Alpha HUD weapons section you have two weapon slots for a primary and secondary weapon. The primary weapon slot is where SMGs, Shotguns, Rifles and other large, high-powered weaponry are equipped. The secondary weapon slot is where handguns are equipped. In addition to these slots, you also have a slot for your knife.
- By convention and in common with the S.T.A.L.K.E.R. wikis, weaponry is referred to by its "in game" name and not its "real life" name when quoted in article pages. There is much more flexibility when mentioned in comments or blogposts. Contributors are understood to be cognizant regarding what they are talking about.
- Note that in all sub-pages the cost of any given item refers to the base cost of that item as given in the relevant .ltx gamefile (these are usually located in the "config" directory of the decompressed "gameroot")
- Note that this base cost is indicative only and may vary considerably with the price that the player may be able to trade the article for with another NPC.
- Quest variants are generally not listed below, as they may be of limited use to the player.
Variation Weaponry[]
- See:
Melee Weapons[]
Pistols[]
- .44 Magnum Revolver (.44 Magnum)
- .44 SPL Revolver (Stubby Magnum)
- .44 Raging Bull (Bull Magnum)
- Martha (Beretta 92F)
- Black Kite (IMI Desert Eagle)
- Big Ben
- Big Deagle (wpn_eagle_m1)
- Kora-919 (Colt M1911)
- Fort-12Mk2/Fora-12 (Fort-12)
- HPSS-1m (Browning Hi-Power)
- Noiseless Pistol (PB1s) (PB/6P9)
- PMm (Makarov Pistol)
- SIP-t M200 (SIG P220)
- UDP Compact (H&k USP Compact)
- Walker P9m (Walther P99)
Shotguns[]
- Shotgun
- Chaser 13 (Mossberg Maverick 88)
- TOS 34
- Sawn-off Double-barrel Shotgun (TOZ-66 sawn-off)
- SPSA14 (Franchi SPAS-12)
Sub-machine Guns[]
- Viper 5 (H&K MP5)
- Viper 5 9x18 (H&K MP5 variant 1)
- Noiseless Viper (H&K MP5 variant 2)
Assault Rifles[]
- Akm 74/2 (AKS-74)
- Akm 74/2U (AKS-74U)
- Akm 74/2U special (AKS-74U variant)
- AKM 74/1
- Fast-shooting Akm 74/2 (AKS-74 variant)
- FT 200M (FN F2000)
- GP 37 (H&K G36)
- IL 86 (Enfield L85A1)
- TRs 301 (Z&M LR300)
- Sniper TRs 301 (from v1.4007 - has two variants)
- Obokan (AN-94)
- SGI 5k (SIG SG-550)
- Tunder S14 (OTs-14 Groza)
- VLA Special Assault Rifle (AS VAL) (SA "Avalanche")
- Sniper VLA (AS VAL variant)
Sniper Rifles[]
- Gauss Rifle
- Sniper rifle SVDm-2 (SVD)
- Sniper TRs 301 (from v1.4007 - has two variants)
- Sniper AKMS (v1.4007)
- SVUmk2 (SVU)
- Vintar BC (VSS Vintorez)
Grenade and Rocket Launchers[]
- Bulldog 6 (RG-6)
- Bulldog-6 m209 (RG-6 variant)
- RPG-7u (RPG-7)
Grenades[]
Ammunition[]
Shotgun Shells[]
Pistol Rounds[]
- 9x18 mm rounds
- 9x18mm +P+ rounds
- 9x19mm FMJ
- 9x19mm PB1s
- .44 Regular
- .44 Incendiary
- .45ACP FMJ
- .45ACP Hydroshock
Intermediate Caliber Rifle Rounds[]
Subsonic Rifle Rounds[]
Sniper/Machine Gun Rounds[]
Custom Rounds[]
Rocket Propelled Grenades[]
Grenade Shells[]
Accessories[]
- GP-25 Kostyer grenade launcher
- NSPU-3 scope (v1.4005)
- PO 3-9x24 scope (v1.4005)
- PSO-1 scope
- PSS-2x scope (v1.4005)
- SUSAT scope
- SUSAT 1.6x scope (v1.4002)
- SUSAT Mera scope (v1.4002)
- SUSAT Night x4 scope (v1.4002)
- SUSAT Twilight x1.6 scope (v1.4005)
- Revolver telescopic sight
- M203 grenade launcher
- Silencer (generic to v1.4002)
- Silencer for 5.45mm (v1.4005)
- Silencer for 5.56mm (v1.4005)
- Silencer for 7.62mm (v1.4005)
- Silencer for .45cal (v1.4005)
- Silencer for 9mm (v1.4005)
Cut Weapons and Ammo[]
Ammo[]
SMGs[]
Rifles[]
Machine Guns[]
- PKM Machine Gun (restored from v1.4005)