Artifact Placements have been a feature of S.T.A.L.K.E.R. games from their early builds and releases.
- See also:
- Armour Placements
- Item Placements
- Weapon Placements
- Placements (general article)
Overview
- Upon the Lost Alpha gameboard these are locations where any player may acquire free instances of these various Artifacts with little effort.
- They are hard-coded into the board, available to ALL players regardless of game difficulty, and usually available across ALL versions of the game (unless otherwise stated)
- They are NOT random spawns.
Location by Level
- Listed in assumed general order that the player usually visits according to orthodox gameplay.
Cordon
- A Jellyfish may be found in a tin inside a carwreck north of the Bridge Checkpoint.
Garbage
- Two Shells are inside a tin on a crossmember of the bridge directly underneath the Bandit sniper (all versions)
- A Slime is placed in a dead zone of a Witches' Jelly near the fence south of the Vehicle Graveyard.
Agroprom
- There is a Battery in the north of Lake Agroprom (this placement was also present in the released Base Game)
- A wall stash inside Strelok's Hideout contains a Rock (removed from v1.4007)
- The 'fake entrance' in the same location has a Jewel in it.
Great Metal Factory
- There are two tins on the platform roof near the first snork group in Wild Territory. One contains a Wrenched, the other a Crystal.
- A Fireball is inside one end of some difficult to reach pipes near the Yantar gate.
- A Slug may be picked up from the inspection pit of the first garage in Wild Territory.
- An Urchin could be located in a rebait between the Arena guard and the Whirligig in versions 1.30013 to 1.4002 and possibly later. This was definitively removed for v1.4007.
- In a fenced deadlock north of the entrance to the Arena and the crashed helicopter, there is a destructible tin that contains the Droplets artifact.
Forest
- A tin inside the 'Music House' of Music Village contains a Goldfish.
- There are two tins up on the pithead of the Bandit Mine. One contains a Stone Blood, the other a Droplets artifact.
- Second Droplets can be found at the side of the road south of a small marsh inhabited by swampbeasts.
- A tin under a bed in the next room to Paulie the Stew contains a Meat Chunk.
Dark Valley
- There are blocking artifacts of a Meat Chunk and a Night Star at the two Anomaly Fields locations. From v1.4007 the fields no longer function but the artifact blocks may remain.
- A Slug under a wooden ramp in the "elevated tunnel" in Bandit Base
- A Knot in north-western corner of highest roof of NW building of Monolith Base
- A Kolobok (Doughboy) against the cliff between the lower two transitions to Garbage. The area has considerable gravitational anomalous activity.
Darkscape
- A Blue beads may be looted from a backpack in the Abandoned Village
- There is a Ball of Twine in the same backpack (becomes a "Knot" in v1.4007).
- A Stone Blood in the back of a truck on the access road to the Abandoned Village.
Rostok Factory
- There is a Stone Blood inside a tin in the 'Flooded House'.
Forgotten
Lab X14
--Nothing--
Lab X18
Yantar
- A Snowflake may be retrieved from a tin inside a green hut near the principle exit to Great Metal Factory.
- The blocking artifacts may be recovered from the Anomaly Fields (the fields are disabled from v1.4007)
Dead City
- A Droplets has been reported as loot in a porch roof tin at the Grey House near where the Burer patrols.
Swamps
Oldroad
- Potentially, there is a Soother in the unoccupied house nearest to the Forest level changer, in the Bandit Farmstead. It is inside the house and tricky to detect correctly.
- A small cache of useful artifacts lie in a basement of Zombie Village, composed of a Firefly, a Spine and a Green beads placement.
- A Pupil placement at the Stranded Tree.
- A Bubble in an attic in the Production Site.
- A Mercury ball in the derelict boat at the Pump Station.
Military Warehouses
- A Thorn appears to be a coded placement outside of the Karlik's house in the Merc farmstead (may be random - if so, delete this entry)
- A Stone Blood in a non-stash stash in the fireplace of the red brick house south of the water tower in Bloodsucker village.
Radar
Outskirts
- The blocking artifacts may be recovered from the Anomaly Fields (the fields are disabled from v1.4007)
- A Mama's Beads and a Slug may be picked up in the Freedom HQ outbuildings.
- There is a Droplets in a tin inside a kiosk between the New 100 Rads Bar and the garages near anomaly field one.
Lab X7
--Nothing--
Countryside
- A Snowflake lies in an unreachable pipe at the southern Water Dam. It may be dislodged / ejected with a well placed grenade.
Lost Factory
Lab X16
--Nothing--
Lab X10
--Nothing--
Damned
Pripyat
- There is a Pellicle in one of three tins under a bed in the apartment adjacent to Ghost. The door is open (all versions - Hat tip to Artifact Collector)
Chernobyl NPP
Generators
- The blocking artifacts may be recovered from the Anomaly Fields (the fields are disabled from v1.4007)
- In v1.4007 the Field nearest the Lab entrance contains a Gold beads artifact.
Lab X2
--Nothing--
Generators 2
--Nothing--