Placements

 are a feature of all S.T.A.L.K.E.R. universe games.

Overview

 * As far as Lost Alpha Wiki is concerned  are confined to just a few Lost Alpha categories: usually those that deal with free objects that the player may pick up from the gameboard.
 * They may be in crates, 'destructible tins', pipe-bends, equipment housings, cracks, or just locations that look or resemble stash locations but are not.
 * They might involve or provide the player with Artifacts, Weapons, Armour or just Items (even junk) as the player traverses the Lost Alpha Zone.
 * Unlike random mutant or Artifact spawns created at the inception of a game, or loot and stash coordinates obtained from a corpse that might have recently been engaged with the player; placements are on the board in ANY game FOR ALL players irrespective of the game difficulty, and with a few recent questionable alterations, are on the board whatever version of the game is being played.
 * Basically, they're free loot - for anyone.

Types of Placement

 * As noted above there are four principle types:

Item Placements

 * Each sub-type should be documented according to it's Level and if possible its Vicinity (minor location)

Trivia

 * Obviously storyline spawns such as Oleg Rugov appearing after the player returns from Dead City with the necessary item to complete Get the scientists package for Sakharov is not a placement, nor is whatever he gives the player as a reward if Retrieve the lost rifle is completed.
 * Clearly, if the player kills the radar zombies for Sakharov and snags a "Tunder" 5.45 in the process (or its variant), then that very definitely IS a placement.