Thread:Crash Headroom/@comment-22439-20141208192928/@comment-10507735-20141210094832

"See...i ran round generators before i talked to ghost and found NOTHING :/" Rightthat's what I did early on but a better way to approach it is any variation of this:

Talk to him. Start the sequence. He helps stiff the pair of chimeras. When he does the "distraction routine" that's the time to look around. Stay away from the Stranger dudes in the center and concentrate on looking in the eastern half of the level (now - would I spoil it and tell you where to look exactly?)

Ghost will cool his heels while you do this and occasionally bitch about it. Make saves. There are NO blowout shelters here... When you get it all done and are ready to descent into the warlab/X2, lighten your load by making a lootpile in the compound (Ghost won't thieve anything) which you can either pick up before you re-enter X2 for the warp to Generators 2, or wait a loooong time for since it's a long walk from Cordon in Freeplay. (But it is easier than trying to run round X2 with a metric shedload of crap while it's "active")

(Eventually you WILL flip a jeep and need a previous save, but they're rugged little gems. Free too.)