Ameba

 is a type of anomaly occasionally appearing in the standalone Mod S.T.A.L.K.E.R.: Lost Alpha.

"No data"

- Encyclopedia description

Overview

 * v1.30013 - 1.4005:


 * Not widely spread.
 * Tends to be found in poorly lit areas under shallow water, or well camouflaged in woodland or rough pasture settings.
 * Has a one sec delay before closing like a clam.
 * Has a five sec delay before re-opening if erroneously triggered.
 * Has a ten sec recovery period.
 * Doesn't re-open if the player is inside it, but player may simply walk out of its clutch.
 * Although the attack inflicts severe bleeding upon the unwary, this is due to the chemical nature of the attack according to the game files and not the result of pressure.


 * v1.4007:


 * Game coding is changed with the result that this anomaly is principally coded by and is subsumed into the Grabber anomaly. The result being that Ameba and Grabber may yield the same artifacts, but may or may not be visible on a seemingly ad hoc basis.
 * The previously seen "ameba_spore" is deleted from game code (possibly explaining the absence of "puffballs" in Cordon in v1.4007)
 * Definitely controlled by "zone_ameba1.ltx" but may also be controlled by the original (or other) coding in the gamefiles.
 * Registers on Elite anomaly detectors but may be occasionally invisible to the player (similar to Grabber)

Trivia

 * If the player is running around and suddenly drops dead, one of these could be the cause - especially if of the invisible sort.