Talk:Illegal business/@comment-213.141.140.160-20190507161544/@comment-10507735-20190507181152

There's a longwinded mutant thread too. I pretty much logged it on my 1.4007 playthrough. The only time you sensibly attempt it is with excess of 100% rupture and good bleed protection; a couple of shots of "Antidote" in case of blowouts; and a sharp blade...

Giving Maj Grib a string of artys seems flawed in concept if it relies on extremely rare or practically unique artys that the player would prefer to KEEP.

The Supernova ('Purple beads') is a one off that I think you have to pony up to start this arty thread..

The Fungus ('Toadstool' ffs) only gets given once and I tend to wear it to game end...

Bubbles are not rare, but pretty much a keeper. Snowflakes are useful, but less so in 1.4007.. Jewel you get from Strelok's Hideout early on (but you may have been tempted to sell it)