Talk:Purple Beads/@comment-67.164.36.155-20180228045641/@comment-10507735-20180228133009

Looks like it's a built in feature from at least v1.4002. Here's the 'artefacts.ltx' entry from that build (look for the sprint coeff blurb well down the list:


 * -- Purple beeds - Пурпурные бусы

[af_gold_beads_task]:af_base $spawn                          = "mega_cherv\artifacts\gold beads task" cform        	= skeleton class  				= SCRPTART visual					= cs_afs\af_gold_beads.ogf description			= enc_zone_artifact_af-gold_beads_descr inv_name				= enc_zone_artifact_af-purple_beads_name inv_name_short	= enc_zone_artifact_af-purple_beads_name inv_weight			= 0.5 inv_grid_x			= 25 inv_grid_y			= 20 cost						= 5000 jump_height			= 0.1 particles				= anomaly2\artefact\artefact_mincer quest_item			= true

lights_enabled 		= true trail_light_color = 0.6, 0.7, 0.9 trail_light_range = 0.35

additional_sprint_koef 			 = +1.2 additional_run_coef 			 = +1 additional_jump_speed 			 = +1.5 health_restore_speed		= 0 radiation_restore_speed		= 0 satiety_restore_speed		= 0 power_restore_speed			= 0 bleeding_restore_speed		= 0

artefact_activation_seq	= af_activation_mincer hit_absorbation_sect 		= af_purple_beads_absorbation

[af_purple_beads_absorbation] burn_immunity				= 1.0 strike_immunity				= 1.0 shock_immunity				= 1.0 wound_immunity				= 1.0 radiation_immunity			= 1.0 telepatic_immunity			= 1.0 chemical_burn_immunity		= 1.0 explosion_immunity			= 1.0 fire_wound_immunity			= 1.0 Which would make it very useful sprinting out of the Hell-pit...