Thread:Byte Me/@comment-25834137-20151015192751/@comment-25834137-20151015201516

lol no worries bud :) (oh also one other thing i was right! the underground bit in yantar WAS originally x16 before they gave it much of a point in the story :D).

ok to get the good ending, you are gonna need the PDA from x14, the PDA from the sarcophigus (underneath the scientist's notes), the strange psi-helmet (thats the hardest part due to the random nature of the stash) and finally all 5 documents from x2 (warlab in generators).

when you have all these and head toward the signal, that should kick the good ending in :D (however this MAY BE the ending that is bugged out and keeps conflicting with the swamps cutscene so watch out, not sure...)

Im gonna be making entires for everything, so i was thinking of just calling em things like "X14 PDA" and "Sarcofag PDA" or something as they only say PDA in game (so will be a bit confusing for players).

Also after looking at the design document, that place in yantar? Its a Vehicle Depot so you were pretty much right on calling it a motor pool :D

thats pretty much it for now except one thing...I found this place in dead city:

http://vignette3.wikia.nocookie.net/lost-alpha/images/b/bf/Setr3.jpg/revision/latest?cb=20151015201351

http://vignette4.wikia.nocookie.net/lost-alpha/images/7/77/2015-10-03_00196.jpg/revision/latest?cb=20151015201408

Is this the secret trader apartment block? if so ill get making a notable building entry forit (as he's bugged and can't be found atm i thought id ask before making a teeeerible mistake XD)