Skill points

 are a concept in S.T.A.L.K.E.R.: Lost Alpha to reward the player for certain achievements.

"Skill points received: 1"

Overview

 * Skill points were introduced with the Developer's Cut of Lost Alpha. See Xray PDA Skills module for a brief history.
 * The player receives skill points on completion of certain main mission tasks and side missions as well as other events not yet fully disclosed.
 * To collect skill points the player needs to have a Xray PDA Skills module and to fit it to the player's PDA.
 * Skill points may be used to boost various player's strengths, see Xray PDA Skills module for details.

Lost Alpha (-v1.3003)

 * Skill points are not available in Lost Alpha.

Developer's Cut -v1.4005
Main Mission Tasks

Side Missions
 * Save Fox
 * Meet with Seriy
 * Help Ratcatcher
 * Free the Dutyer from prison
 * Get the scientists package
 * Attack the base and get the artifact


 * Run-in at the old mine

Work for more information about getting skill points from -v1.4005 in progress

Developer's Cut v1.4007
Main Mission Tasks
 * Completion of the following tasks or mission sets are known to award the player with a skill point. Some are more challenging than others.
 * Save Fox
 * Meet with Seriy.
 * Help Ratcatcher
 * Free the Dutyer from prison
 * Attack the base and get the artifact
 * Find the documents (Forest)
 * Run-in at the old mine
 * Get the scientists package
 * Find the documents (Yantar)
 * Find something of the dead composer.
 * Return the artefact to Sakharov
 * Go meet Barkeep in Outskirts
 * Find secret exit from lab
 * Help the Ecologists take measurements
 * Find a way into the Sarcophagus

Side Missions
 * Bring the tools to Fox
 * Bring the tools to Kulibin
 * Bring the tools to Father Diodor
 * Bring the tools to Chef
 * Bring the tools to Ivancov
 * Unlucky stalker
 * Find the experimental ecolog suit
 * Find the Gauss box
 * Cleaning up
 * Find the documents (Forest)
 * Find the documents (Yantar)

Other
 * Available skill points increased with a ten point bonus for transitioning to Freeplay. (1.4007 only)

Trivia

 * All applicable versions:


 * Skill points may not be purchased, traded in any manner or re-used.
 * There is no obligation that the player needs to actually use any or all of their points. This is entirely at the player's discretion.
 * Skill points can be used later (you don't need to use them immidiately)
 * Completing the storyline correctly may issue you more skill points, which can be very handy in freeplay.