Medkit

The Medkit is a medical item appearing in all S.T.A.L.K.E.R. games and S.T.A.L.K.E.R.: Lost Alpha.

"An all-purpose medkit. Used to treat wounds of all types and severities - wounds, burns, poisonings, etc."

- Inventory description

General

 * v1.30013 - 1.4005:


 * A common orange medkit that can be found on enemies occasionally. Heals a large amount of health and helps stop bleeding.
 * Relieves a small amount of radiation poisoning.


 * v1.4007:


 * Becomes less useful.
 * Becomes more inconvenient to use.

Availability

 * A large portion of the Zone's population will have these on them for trade, making it very easy to keep a fresh supply.
 * A stock item available from Traders.
 * Discovered in Safes, Stashes and as Item Placements.

Uses

 * v1.30013 - 1.4005:


 * Field health restore.
 * v1.4007:


 * Field health restore.
 * (Note that usage will stop the player sprinting, holster any drawn firearm and that this status will apply during the specified "item_use_time")

Trivia

 * Obviously Medkits are useful, especially in the early game.
 * Various preventative measures become more available (improved Armour, health-restoring upgrades, Artifacts worn, or better offensive capabilities)
 * Standard key-bindings for the game specify a "Use Medkit" placeholder.
 * This will utilize a suitable medkit dependent upon the player's health status. If the player wishes to retain rarer medkits for later in the game - they should be suitably stashed for safekeeping.