Duty HQ

 is a minor location found in Rostok Factory, appearing in the S.T.A.L.K.E.R.: Lost Alpha standalone mod.

"Well, we got the Ecologists to mix up a deadly cocktail of poisonous gases to kill the bastards, but it hasn't worked. We can still hear them howling. Someone will have to go in there with a gas mask and assess the situation."

- Dima

Overview

 * An abandoned office building used by Duty as a base.
 * The building starts off filled with toxic fumes, however will later be cleared and be repopulated again.
 * Herstel along with several other Duty officers will take residence in the building when this happens.

Storyline
"I suppose that's where I come in, right?"

- Strelok


 * Gasmask in hand, the player heads towards the Duty HQ to finish off the final bloodsucker above ground. After wading through the thick, green, toxic fumes, the player finds the last dead Duty officer and the last PDA laying by his side. Upon picking it up, a wail echoes through the HQ, the last bloodsucker was close by.
 * After dispatching the hungry mutant, the player takes the gathered PDAs back to Dima, putting the fallen officers to rest and enabling access back to the HQ for decontamination. After some talk with Dima, the player is tasked with clearing the final part of the infestation, X14. The door was locked when they realized where the Bloodsuckers were coming from, but the only person with a key is Petrenko.
 * With this information, the player then sets out to speak with Petrenko back at the Great Metal Factory.

Notable Loot

 * x2 boxes of 5.45x39 mm rounds rounds can be found sitting on top of a desk located on the third floor (on the left hand side of the building).
 * x2 boxes of 5.45x39 mm rounds and x2 Medkits (v1.30013 - v1.4002) resp. x1 PS5 "Duty" Suit", x5 Medkits, x1 Binoculars, x4 Antirad and a Bandits' USB with Upgrades data for technicians (v1.4005) can be found inside the safe.