Find the second contact

 is a storyline task that is assigned in the S.T.A.L.K.E.R.: Lost Alpha standalone mod.

"Then I've got another job for you. There's a second guy that's probably in the factory above the hills - you've at least seen it in the distance, I'm sure. It's crawling with bandits, so he's surely dead by now, but I need his belongings as well as the place cleared of bandits. Talk with Wolf, he might be able to spare a few men for such a mission."

- Sidorovich

"There was another contact of Sid's that didn't make it. Sid told me his body at the bandit camp in the factory. The rookie village's leader, Wolf, should help me in clearing out the thugs."

- Detailed task information

Overview

 * This is a five part mission involving both a "camp elimination" and an "item retrieval".
 * The mission updates as each sub-task is completed.
 * 1) Talk to Wolf
 * 2) Join the assault group
 * 3) Assault the Bandits and find the contact
 * 4) Speak with Wolf
 * 5) Return to Sidorovich

Talk to Wolf
"Petruha and his team can assist you if you insist. They've been raring to go and flush the scum out for awhile. I can't spare anybody else, so tough shit. Those Military bastards keep us on close watch - if they notice an opportunity, they'll storm our camp and slaughter us. Tell you what, if you kill those bandits, I'll give you a little reward as my personal thanks. How does that sound?"

- Wolf


 * The objective is marked on the player's mini-map.
 * Wolf, the village leader is located in a small underground room, to the right of the destroyed white brick building just outside of Sidorovich's bunker.
 * Head down the stairs and talk with him at the bottom.
 * He will tell the player the local factory needs purging of Bandits and could use some help with the group assault.

Join the assault group
"Yes. How many bandits are in the camp?"

- Marked One

"Five or six. Most are inside the main complex, but I guess someone is patrolling the north entrance. Shall we say a prayer and go?"

- Petruha


 * The objective is marked on the player's mini-map.
 * Head up to the road just east of the Rookie Village and head north up the map.
 * A small distance away underneath the road lies the Road Tunnel where Petruha and the assault group are waiting for the player's presence.
 * Two choices are then given after the initial dialogue with Petruha:
 * 1) Yes, round up your men.
 * No, we'd make to much noise, I'll go in alone.
 * If the player picks the first choice, they will assault the Old Factory with Petruha and the three other Loners.
 * If the player chooses the second, then naturally the player will have to assault the factory on their own, losing a valuable group of allies.
 * Iregardless, the player will next have to move up to the Old Factory to begin the assault.
 * There are no bonus points or other rewards for choosing the second option.

Assault the Bandits and find the contact

 * The objective is marked on the player's mini-map.
 * Head out the east exit of the Road Tunnel and head up the hill, past another swamp area to the Old Factory.
 * When the player reaches a set of bushes just up the hill, a small cut-scene will trigger of one of the Bandits talking to MadDog about an item they have procured.
 * Once the cut-scene ends, the two will disappear and the player will be left to take out the remaining five or six Bandits around the factory (with or without the help of the assault group)
 * After the Bandits have been taken care of, proceed up to the second floor of the main building. In the middle of the room, underneath a Vine anomaly is the body of the dead Stalker, his PDA and the unusable Night Star artifact he was carrying for Sidorovich.

Speak to Wolf

 * Before returning to Sidorovich, Wolf will want to have a quick word with the player (and also give them one half of the mission reward) Speak with him to receive the reward.

Return to Sidorovich

 * Head down to Sidorovich's bunker again, hand over the dead stalker's PDA and Night Star artifact to receive the second half of the mission reward.

Trivia

 * The probabilities for stash locations to be obtained from the bodies remains low at this stage of the game, due to the fact that the player has not achieved many "kills".