Thread:Byte Me/@comment-25834137-20151031182040/@comment-25834137-20151103223602

again...you really wern't reading what i was saying were you? No, i don't know best but i go on what the people who made the game and GSC world say...and ya know what? they both say to keep driving. In older builds, you drove...the chopper was chasing you, the military was shooting you, YOU DROVE. in LA, the RPG user is put there to give a sense of urgency, hell look in to the way his little script works, first shot ALWAYS misses, ALWAYS to make the player think "feck!" people have forgotten these little things in games nowadays with all this "IT HAS TO BE OPEN WORLD DO WHAT YOU WANT WHEN YOU WANT!!" yes, it is...but there is also an intended thing for areas, and although you CAN walk up and kill the git from behind, or nuke him from afar and even make him choke on a grenade, the desighners STILL DESIGHNED IT to give a sense of urgency and to make you drive on...hence why when you reach the tunnel it buggers off and is never seen again....Again, remember these guys around this area are part of the team you are asked to come and kill later on, hence why the RPG user has one of the PDAS on him...if they hadn't intended you to drive on, why give you that mission in freeplay?

I was trying from the very start to give the readers a  basic, step by step run through of the game, everything after that is, how you say THEIR DESCISION but as a whole, no you do not go on a A-4-G-B-D "shandi-sands" route, you go on an A-B-C-D story progression and you know that..

Also.....the car wasn't a joke, ATALL and im really wondering where you got that info from, it was a mistake of one of the coders and well yeah its fixed now.

And though i'd agree about my blog...no one has even read it but you....i have given no new storyline elements away, no new gameplay features (sept the mention of some more mutants)... if those are really spoilers then you are gonna' have to shout at the team themselves then because they posting that kind of thing ALL OVER their forum and change log :/

Edit: I've just thought of a GOOD EXAMPLE to explain. Take the mercs further down the map in the docklands...you can go kill them then, YOU CAN loot their bodies and run off with the stuff at that point in the game....but then that cancels out and makes sure you can't pick up the side quest later on TO KILL THEM. Complete it however you like thats fair, but for people who want to actually get to do these quests? i don't think you should be telling them "go kill them before its intended and fuck your experience up later on"...get me now?

YA know what...im getting worked up over nothing, im sorry i just wanted to make sure people didn't trip themselves up for later on. I apolagise bud