Talk:Nimble/@comment-95.90.252.174-20190317134151/@comment-10507735-20190317143227

Keep a "weather eye" on this particular NPC.

He has a habit of doing things in character and spontaneously dying. It stems from the initial dialogues you as the player have with him (can't detect anomalies, blowouts or mutants) In 1.4002 you had to walk the bastard from the tunnel EVERY TIME to complete a mission. Now, in 1.4007 he will "stay" in the 'mission house' close to Sid.

But watch out for him going out "on patrol".