Money

 is a feature only seen as an item in S.T.A.L.K.E.R.: Lost Alpha.

Overview

 * From a technical point of view all S.T.A.L.K.E.R. games involve Money because of the inclusion of various economies within the games.
 * Only in S.T.A.L.K.E.R.: Lost Alpha does money also have a 'physical form' that is seen in the occasional safe or stash.

Acquisition

 * Early versions of the game occasionally had these items as potential loot from corpses. Recent versions seem to have deprecated this feature of the game.
 * The safe at the Military Checkpoint contains 50000 Ru and may be opened with the correct combination (4-7-1)
 * A few stashes contain Money, notably Not a storage tank per say....

Trivia

 * With the object code known, SpawnObj as mentioned in the Tools Kit may be utilized to create as much "fake cash" as required.
 * This is obviously a cheat and should be discouraged.
 * If spawned to the player's actor, the implied cash value is added to the players reserves and NO notes appear in inventory.
 * If spawned to the board instead they take the form of a box of 9x18 mm rounds and mouse over as the relevant 'note'.
 * Such board spawns may seriously slow the game engine down.

Bug Note

 * As mentioned, with the code known and SpawnObj in play; it should be noted that if the player spawns two lots of [rubles_5000] to inventory, this will credit the player with 100,000 Ru instead of the expected 10,000 Ru.
 * Similar behaviour is observed with other denominations and quantities, indicating that the error lies elsewhere in the gamecode or game engine.