Talk:Autostop services/@comment-10507735-20191218102053

No, seriously...

Right up to 1.4007 (where it has been magically rectified) there was a known bug where some devtwit had specified 1 packet of ammo (or 3) with the result that A LOT of stashes had daft ammo loot.

This is from 1.3003 and is also valid for 1.4002, 1.4005...

[ds_autostop_cache] target = 7516 name = ds_autostop_cache_name description = ds_autostop_cache_descr items = medkit,2,bread,3,pripiat_beer,1,ammo_9x19_fmj,3,ammo_5.45x39_ap,1 condlist = {=actor_on_level(la15_darkscape)} 10 community = killer

This is what it looks like in 1.4007:

[ds_autostop_cache] target = 7516 name = ds_autostop_cache_name description = ds_autostop_cache_descr items = medkit,2,bread,3,pripiat_beer,1,ammo_9x19_fmj,60,ammo_5.45x39_ap,30,repair_kit,1 condlist = {=actor_on_level(la15_darkscape)} 10 community = killer

So the only thing that actually changed is that some jobsworth finally grokked how mathematics works. Only took like five forking years...

For good measure, you'll NEVER find an instance of X-Virus antidote in a stash, it's all been replaced with the meager Antidote trash.

You could make a good side industry selling XVa for 8000 a pop. This was their solution to a nonproblem.