Talk:X10(Lost Alpha)/@comment-34219060-20180123043319/@comment-10507735-20180123064736


 * The interlocks worked just fine from v1.30013 to 1.4002.
 * What can I say?
 * There's supposed to be a "new team" on the block, but frankly, they drink their own version of Stalker kool-aid.
 * What worked before often doesn't now - because....
 * What was developing (sic) into a good game at 1.3003 went backwards between 1.4000 - 1.4002 and is a certifiable disaster at 1.4005.
 * (I'll try my vanilla v1.4005 and see if I can trot in there and switch the bugger off. If I remember right, I get about 4 minutes if the Miracle Machine is still on..)

UPDATE HTH - looks like the bug is in the EP ...
 * Ran in - turned it off - returned to a deserted Radar.
 * In v1.4005 vanilla, it plays just as it always has.
 * You still have to stiff the Burers (all three) or an active one will be able to 'throw' anything that you wedge the scorcher door open with, leaving it locked (and you inside with the Pyro) on disconnect.
 * After it's off, you could loot the basement storeroom too.