Armour Placements

 have been a feature of S.T.A.L.K.E.R. games from their early builds and releases.


 * See also:


 * Artifact Placements
 * Item Placements
 * Weapon Placements
 * Placements (general article)

Overview

 * On the Lost Alpha gameboard these are locations where any player may acquire free instances of these various Suits with little effort.
 * They are hard-coded onto the board, available to ALL players regardless of game difficulty, and usually available across ALL versions of the game (unless otherwise stated)
 * They are fewer in number than the Artifact Placements.

Location by Level

 * Listed in assumed general order that the player usually visits according to orthodox gameplay.

Cordon

 * From v1.4002 the player may 'recover' a Mail jacket from a dead Bandit after the storyline sequence at the Old Factory.
 * From v1.4007 the Mail Jacket morphs into a "Double Mail Jacket."

Garbage

 * A Bandit jacket on a rooftop northeast of the Green House
 * A Leather jacket at the base of the watch tower near the gate to the Hangar

Agroprom

 * There is a Stalker suit inside Strelok's Hideout in Agroprom Underground. This morphs into a Stalker jacket for v1.4007 and has the appearance of a common Leather jacket.

Great Metal Factory

 * Another Bandit jacket on the building site near the Bandit Camp in Wild Territory
 * Hunter PSZ-9d (-v1.3003)/Hunter PS5 (-1.4005)/"Berill-1" armored suit (v1.4007+) in derelict BTR-70 Armored Personnel Carrier in alley next to Crater Building

Forest

 * The Ghost suit inside an attic crate in Zombie Hamlet (removed for v1.4007)
 * "Sunrise-5" suit in the hen house in Zombie Hamlet, up on one of the coops (v1.4007 only?)
 * Mail jacket on bunk bed in the Bandit Mine

Dark Valley

 * A Bandit jacket placement on a bandit corpse in Dark Valley Underground, with a second specimen on the ground within the Monolith Base near the north-eastern outbuilding.
 * Reinforced suit (-v1.4005)/Reinforced "BP-a" (v1.4007+) in Anomaly Field Train-Car (only if working for Nimble)

Darkscape

 * A Bandit jacket in the back of a truck on the access road to the Abandoned Village.

Rostok Factory

 * Stalker jacket inside a silo between the Factory Construction Site and the Duty HQ
 * A PS5 "Duty" Suit" inside the Duty HQ safe, code is 4-3-7. Note that the location may be visited early from Cordon and the location will not be 'gassed'.

Yantar

 * There is an SSP-99M suit inside the "small hidden bunker" near the exit to Dead City. (Removed in v1.4007)
 * There was a placement of a Mercenary suit under a leaning over wooden wall in Bandit Village but this was removed after v1.3003.

Swamps

 * A Mercenary suit (-v1.4005) / Wind of Freedom suit (v1.4007) is in the northern barracks near the Tuzla Tunnel.
 * A Hunter PS5 in the small hut right next to the Yantar transition (v1.4007 only, and only if working for Nimble).

Oldroad

 * BP-a "Cobra" Merc suit in the attic of the third house from the left of the northernmost row of houses in Zombie Village.
 * Bandit heavy armor BP-c "Viper" within the Pump Station on the top of a box.
 * CS-2 body armour in the attic of the southern house in the Production Site. Requires getting ontop of the outside walls to reach the roof.

Military Warehouses

 * 1x Bandit jacket (-v1.4005) / Bandit heavy armor BP-c "Viper" (v1.4007) in one of the metal containers abandoned close to the Swamp and near the road leading to Army Warehouses.

Outskirts

 * An SSP-99M suit in an apartment block referenced in Chernobyl's Streets right wing, top floor in the apartment behind the blocking wooden boxes, located behind a sofa with 2 antiradiation drugs and 3 magazines of 5.56x45 AP bullets.
 * A Berill-5M armoured suit in the same building, left wing, also on the top floor in a destructible wooden box (Berill-1 in v1.4007).
 * A Wind of Freedom suit in a storeroom in the Freedom HQ.
 * Monolith suit (-v1.4005) / "Preacher" Monolith suit (v1.4007) is hidden behind a couch in one of the houses in Monolith Camp.

Countryside

 * An SSP-99 Ecologist suit underneath the Water Dam.
 * A Healing Berill due south of the Water Dam (on the board whether working for Nimble or not)
 * A PS5 "Duty" Suit" on the roof of the Military Checkpoint (Countryside).

Lab X16
--Nothing--

Lab X10
--Nothing--

Damned

 * A Monolith suit in the lockers near the Cupboard 'phantom stash'.
 * A PSZ 9Md Universal Protection near the Burer in the mines (later replaced with a PS5-M "Universal Protection" from v1.4002)

Pripyat

 * A SEVA suit in an apartment block WNW of the Monolith HQ.

Chernobyl NPP

 * An Exoskeleton is located between the topmost 2 of the 6 concrete cupolas in the middle-northern part of the map, leaning against a pipe support.

Sarcophagus

 * An Exoskeleton M1 in the "5947" Stash of legends.

Lab X2
--Nothing--