Thread:Jandrik/@comment-10507735-20190114114952

From the 'forum':

"So in my new 1.4007 walkthrough: I've found four unopenable stashes up to dark valey: Leftovers of a hunt (Argoprom - pipe next to door to Strelocks stash) Supply cache #2 (Agroprom - box under bed on 1st flour of the factory) My... like... stuff! (Dark valley - Up in the back of the truck near the Bandit campfire ) Stash in the fuel tank (Cordon - in the train fuel tank DOH)

And then I noticed something strange : On Dark Valey when clearing the monolith base I started storing all good equipment on the Recruits' forfeitStash (prior to aquiring the stash location) under the stairs, I was both able to open the empty stash and deposit items on it

After killing some more monolith I aquired the stash's location and when I went there to see if my stuff was (let's say overwritten) I was not able to open the stash location at all (as usual no message on mouse over)

WTF ?"

- Jandrik

Yeah.

The devs think this is the final version. But it's a bit like riding a (mangy) tiger...

I heard about something along these lines last summer from someone playing 1.4006 (which we don't document) ..

It happened to me early in my current game with Large pipe in the hangar. I loaded a previous save and crossed fingers that I would NEVER get the coords again. So far - I have been lucky. But it ruins the game.


 * There was NONE of this nonsensical behaviour up to and including v1.4005.
 * The development cycle after that has imparted this spiteful "feature" to the game.
 * Possible workaround - use less easily given stashes for your lootdrops.
 * (To this end I have been lootdropping to less common holes such as Blockpost case and that rucksack in Bus Stop(Great Metal Factory))

But you're quite right. In introducing stashes in Forest and Countryside (wtf is this 'North Hills' crap anyway?) - something broke. 