Thread:Byte Me/@comment-73.174.81.221-20151125201219/@comment-10507735-20151125203354

73.174.81.221 wrote: Hey there, same anon from the endings page. I tried to post a few replies, yet the page won't accept them. I've been looking for a tutorial on how to modify the treasure manager for the stash containing the unusual psi-helmet. May I ask for your help in how I assign the 50 probability value to the Mono stash?

Sure NP.

Locate the treasure_manager.ltx and make a b/u copy.

In the original, you'll see a list of shortnames grouped by level name abbreviation. The one that is of interest is "out_mono_cache". Now scroll down to the detail for that stash a,d look at the "condlist".

At the end of the line is a value which defines the probability in steps of 0.01 - in this case it's set to "3" giving a prob of 0.03..... If you change the 3 to 50 the probability will be set to 0.50

Strictly speaking, you could look at the items list for the loot, notice that "strange_psy_helmet,1," could be bunged into any stash (and the prob treaked) to save you a walk... But it ain't far back to X7 - and, well, stiffing monolith gets into the blood, so to speak...

HTH