Talk:Old Road/@comment-2407:7000:9C36:C497:416:AE4F:13E2:72D5-20190215225801

Notes about Oldroad:

-Bandits in a farm on the left of the road that you start on coming from the Forest, they are friendly(truce) and have a trader.

-An abandoned building to the left of them has a soother artifact (+ 9 wieght carry with respective negative effects aswell)

-If you head right of the road you will end up in a bandoned village with zombified (I counted atleast 9) and two or more blood suckers. Also some artifacts in the flooded basements of some, ones I found included a Firefly, Spine and Green Beads all in the one flooded basement of the third leftmost house (if looking at the village from the map it is on the top row of the two housing rows and the 2nd one from the right.) There's also a merc suit in one of the house's attics.

-If you north of the abandoned village you'll meet two shacks, one wooden the other concrete, around there hides about 4 bloodsuckers who will tear you to shreds, they chased me all the way until I went to the bandit farmstead base and they fended them off.

-A big swamp pool next to the village and farmstead, accomapnied by the swampbeasts who often die in some of the anomalies to drop artifacts.

-Continuing north of the road you can find an old complex that holds a Controller and some zombies. (It's west of the road heading north close to the fence end border)

-There's another complex further north this time on the east of the road guarded by monolith, unlike the ones in radar and the bandits in the farmstead they shot me on sight.

-There are some artifacts to be had following the road so might as well keep a detector open.

Overall very little in the way of human company, the bandits are the best you're going to get, but then again I didn't search all of it.