Talk:Distraction tactics/@comment-10507735-20190117170428

Guys. Distraction Tactics has always been flaky.

Keep fairly close to Ghost (as far as it matters) - stiff the opposition (there are only SIX)

Save / reload if Ghost needs a 'nudge'.

After the door is open, you are free to explore the level. Or go to X2. Or go anywhere on the whole board.

Provided you don't cross into Generators 2(Lost Alpha) after switching the damn things off, you can STILL come back and explore the board WITHOUT progressing to Freeplay.

You might want to bookmark / gamesave that point - just in case.