Talk:Jewel/@comment-34219060-20180113192837/@comment-34219060-20180114060759

Yeah the Extended Pack also just released an update, 1.1, which really changes the balance of the game.. again..

Endurance is rebalanced where my current (from 1.0) belt I can sprint forever now.

15 more skill points? I understand 10 maybe or like 7-8, but 15? Overpowered much?

Extended Pack changed the version of DC to 1.4006 while the build remains the same at 6889.

I do like PRM Weapons Pack though. That's a positive one. And some quests did get fixed (either by 1.4005 or by "Pre-1.4006"), like the documents thread (yay!). I heard about this mod in early December, and I'm glad I waited for the 1.4005 update before I started playing. I heard about all the bugs, the frustration. I see your comments from years ago on this Wiki (appreciate the contribution btw). I heard how LA 1.3003 felt and was "empty" at large levels like forest and darkscape.

My other issue is that I play the game in Russian Voices (English Text), and for some reason the sound pitch is so low for those voices, I literally hear the wind or firewood burning 3 times as loud as the voices and there's no option to change this, while the English voices are louder by default.

At the same time I really do love a lot of the new mechanics over the other mods even for CoP. Like the 2 main weapons + sidearm is fantastic! Sidearms more powerful (balance if you will) so that they're still useful mid-game and after. Improved physics. And X-Ray 1.6 capabilities and visuals ported to X-Ray 1.0? (Or 1.3 as claimed on this Wiki). That is impressive. Let's hope the official 1.4006 (or 1.4007) is just shortly around the corner.

For me what you described is just like the Misery mod for me. 2.1.2 Cancelled. Waiting 2.5 years for the "amazing game changing 2.2" and only ends up adding extra lighters and tent contruction abilitiy. Multiple tents, blowout proof tents!... Not much gameplay difference at all...