Talk:X2(Lost Alpha)/@comment-13227037-20190329010913/@comment-10507735-20190330071436

The recent crop of devs just axed the cutscenes that relate to the Oso Thing throughout the game. For me, it looks disjointed and plotless. The original Oso endings are also axed, they weren't cutscenes as such, they were scripted story arcs like the scientist playthrough in X16 control room.

I know people bitched about the Illuminati backstory (maybe they were Illuminati trolls) and that got the head honcho to decide upon its removal; but the result is much less than the sum of the parts imho.

All the other stuff, (zombies in doors) can be exploited and is typical LA. Immobile Karliks and daft Burers and Rats is specific to 1.4006/7 and therefore the Gameplay DLC, some still work 'normally' - many do not.