Weapon Placements

 have been a feature of S.T.A.L.K.E.R. games from their early builds and releases.
 * See also:


 * Armour Placements
 * Artifact Placements
 * Item Placements
 * Placements (general article)

Overview

 * On the Lost Alpha gameboard these are locations where any player may acquire free instances of these various Weapons with little effort.
 * They are hard-coded onto the board, available to ALL players regardless of game difficulty, and usually available across ALL versions of the game (unless otherwise stated)

Location by Level

 * Listed in assumed general order that the player usually visits according to orthodox gameplay.

Garbage

 * An Akm 74/2 in the Green House (replaced with AK of the doomed one from v1.4002)

Great Metal Factory

 * Viper 5 in destructible wooden crate near the ringing phone booth
 * Noiseless Pistol (PB1s) (-1.4005)/Walker 9x18 (v1.4007+) in train car east of Crater Building
 * Fort 12 in building south-east of Crater Building

Forest

 * A TRs 301 behind the wardrobe in the 'Music House' of Music Village.
 * Akm 74/2 on a gunrack in the duty officer's room at the Duty Checkpoint (v1.4002-7)
 * Akm 74/2 behind cabinet in first green house to the north in Zombie Hamlet (v1.4002-7)
 * Akm 74/2U behind a drawer in Paulie the Stew's retreat in Zombie Hamlet (v1.4007) This is a Viper 5 in v1.4002.
 * Fort-12Mk2/Fora-12 in the car with the Car trunk stash

Dark Valley

 * TRs 301 in the Anomaly Field Train-Car inside the second anomaly field (comes with SUSAT scope and M203 grenade launcher before v1.4000)
 * Fort-12Mk2/Fora-12 in a destructible wooden box at the Pig Farm
 * Kora-919 on the roof of one of the Derelict Shacks
 * Shotgun in derelict car by the lake
 * Viper 5 in a a destructible wooden box next to the Lucky son of a bitch's winnings in Bandit Base
 * Akm 74/2 in north-western corner of highest roof of NW building of Monolith Base

Darkscape

 * 1x Fort-12Mk2/Fora-12 in destructible wooden box at south entrance of Mines
 * 1x Viper 5 in a cave north of the bridge near the start of the map
 * 1x PMm in the basement of the anomaly-infested house next to the Bus Stop
 * 1x Combat Chaser in the fenced structure south-west of the Abandoned Village

Lab X18

 * TRs 301 in or under the Time anomaly.

Yantar

 * A TRs 301 in the Military Scrapyard.
 * A "Tunder" 5.45 on a building roof of the Radar Station (morphs into the heavier and less useful 7.62mm version from v1.4005)
 * A UDP Compact in destructible wooden boxes inside a small, hidden bunker just south of the Dead City entrance.
 * A .44 SPL Revolver in the hangar of Yantar Military Stores in the back of the truck inside a destructible crate.
 * A SGI 5k in a BTR-70 Armored Personnel Carrier in the big hall of Yantar underground.

Dead City

 * Several ordnance pieces are noted in the Dead City's Streets article, however some may be very difficult to reach. Easily acquired pieces are:
 * An HPSS-1m in a crate on a lorry near the eastern bridge.
 * Another TRs 301 on the first floor of the southern section of the "Western apartments."
 * Viper 5 behind sofa in second floor bedroom of Cultural Center.

Swamps

 * An Obokan/AC96/2 is reported in an attic near the Bandit Hamlet (Swamps).
 * An UDP Compact in green house in the south-east, in destructible wooden crate.
 * A Shotgun in stilted hut to the south-west.

Oldroad

 * Tunder S14 7.62mm variant in an attic in the Production Site.

Military Warehouses

 * Sniper TRs 301 in the Bloodsucker village in Military Warehouses, halfway up the water tower.
 * Shotgun in the Bloodsucker village in the house to the south-west.

Radar

 * A crate in a wagon south of the Brain Scorcher compound, near the hill, has TWO PMms inside.
 * A crate inside a wagon within the compound and to the north, contains a Fort M12
 * A crate in the locked tunnels where the Anomaly Generator is located, contains a loaded Sniper Obokan.
 * Boxes at the Radar bus stop yield a Noiseless Pistol (PB1s).

Outskirts

 * A TOS 34 in a brick house south of the New Duty HQ.
 * A "Farshooter" SVD in a non-stash stash in Voronin's backoffice.

Countryside

 * Akm 74/2 in the oven of the Bandit House.

Lab X16
--Nothing--

Lab X10
--Nothing--

Damned

 * A Tunder S14 is placed in a locker near a major Snork infestation.
 * A Black Kite is placed in a locker in a room near the "BTR ladder" upper level.
 * A Shotgun lies in an unmarked stash box in an office on the upper level of the underground roadway.

Pripyat

 * Yet another TRs 301, this time behind a settee in an apartment block WNW of the Monolith HQ.
 * A Threaded SPAS on the 3rd floor in the southernmost (collapsed) part of a bloc house east to the building with the Room 26. There are plenty item placement next to the shotgun as well.
 * A Groza is between the sofa and window in the same building, but the northernmost part, up the stairs, turn right and it's in the apartment at the end of the corridor next to a lot of ammo placement.
 * If you go to the left up the stairs in the same building and same bloc, you will find a Revolver next to some medical placements.

Sarcophagus

 * An instance of Big Ben is within the Stash of legends.
 * An FT 200M is also present.

Lab X2

 * Akm 74/2U (after cutscene)