S.T.A.L.K.E.R.

Scope

 * The  acronym may have a variety of associated meanings but is usually a reference to the S.T.A.L.K.E.R. game universe which forms the setting for a trio of first-person shooter games developed by GSC Game World.

Tattoo

 * The S.T.A.L.K.E.R. acronym is a contraction that represents Scavenger, Trespasser, Adventurer, Loner, Killer, Explorer, Robber, and is tattooed onto the forearm of the protagonist Marked One in the first game of the series.

Zone inhabitants

 * Any human visitor to The Zone where the S.T.A.L.K.E.R. games are set is referred to and classed as a Stalker. This only applies to the sentient visitors and excludes the previously sentient Zombies.
 * The unfortunate victims that have become heavily exposed to radiation and other elements in The Zone - the Zombified Stalkers form a separate faction as far as some games are concerned.

Film

 * The film Stalker lent atmosphere to the GSC development, and several S.T.A.L.K.E.R.: Lost Alpha locations draw from this resource for building design.

Games

 * There are three canon games, all developed by GSC Game World, set in the The Zone, these are (in order of development and release):


 * For the wiki definition see here

S.T.A.L.K.E.R.: Shadow of Chernobyl

 * S.T.A.L.K.E.R.: Shadow of Chernobyl Wiki

S.T.A.L.K.E.R.: Clear Sky

 * S.T.A.L.K.E.R.: Clear Sky Wiki

S.T.A.L.K.E.R.: Call of Pripyat

 * S.T.A.L.K.E.R.: Call of Pripyat Wiki


 * All of which have their wikis at the quoted links.

Modifications

 * Although the X-Ray engine that forms the basic operating system supporting the physics and dynamics of the underlying Game Space has some deficiencies; and has been through a significant number of revisions, this has not discouraged a multitude of 'modders' from altering the original games and deriving a plethora of 'Modifications' or Mods.

All of these mods interact at some level with the S.T.A.L.K.E.R. universe.